This is my static-files only web presence (I have shut down a few hosted services). Some of it traces all the way back to doing the Iron Yard in 2015. Other stuff here is recent AI-generated fun things. I originally studied nuclear engineering, but work in enterprise software now. My hobbyist interest is space concepts for the future involving heavy physics.
Alan's Game Zone
I hand-wrote the Land Mine Mapper and word jumble originally. Then I started to use AI to supercharge my games here, ever since Codex got good.
Original Space Concepts
I've written about these concepts over a long period of time. As far as I know, most are original, but as often happens, people often have the same idea independently of each other. This happened for torus-world (my first love). Out of these, the relevance and impact is the highest for the flow dividers by a gargantuan margin.
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🌀🌬️ Flow Dividers for Artificial Gravity in Air
Kardashev range: 0.73–1.7
A system of velocity-partitioning flow dividers allows a rotating habitat to exist inside a larger breathable atmosphere without suffering catastrophic windage losses.
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🌐🧱 Passive Pressurization via Self-Gravity of Walls
Kardashev range: 1.3–2.4
12 km thick habitat walls can balance their own gravity against atmospheric pressure, originally from Dani Eder, I mainly do a lot of equations.
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💎🌕 L1 Diamond Stabilizer
Kardashev range: 0.8–1.8
A diamond-shaped Earth–Moon L1 megastructure can stabilize itself without propellant by shifting mass internally and exploiting tidal quadrupole effects.
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🚀🥄🐋 Atmospheric Scoop Divers
Kardashev range: 0.8–1.8
Deep hypersonic atmospheric scoop vehicles could harvest nitrogen and other volatiles from Earth’s atmosphere and deliver them to off-world settlements.
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☀️⌛ Stealth Craft in Space
Kardashev range: 1.0–2.5
By using inverted-hourglass or long-tube optical geometries, spacecraft may be able to reduce both thermal visibility and simple shadow-based detection in space.
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🐘❄️ Petawatt Radiators and Beyond
Kardashev range: 1.2–2.7+
At truly large industrial scales, concentrated power use becomes a heat-rejection problem first and foremost, demanding enormous radiator architectures ranging from cold ships to star-scale thermal infrastructure.
Profiles
Posts
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First Breath: a WebGPU project WIP that stalled out
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The L1 Diamond Stabilizer and the Nitrogen Factory
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Castle Ledger: Charting a Myst-Style Expedition
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Rapid Fire Free Throws: A WebGL2 Barrage
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Field Notes from Refactoring Land Mine Mapper
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An AI Author Plans the Next Site Redesign
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Learning Javascript through Disqus Hacking
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Gordon Fierce Iron Yard Talk Links
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Process of setting up a git remote server
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